Gaming machine that displays instruction image of game input operation on display
AssigneeAruze Gaming America, Inc.
InventorKatsuhiro KIDO
Life of this patent
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Abstract
A gaming machine displays a bet start instructional image on a dealer used display, displays a bet end instructional image in response to a predetermined lapse of time after receiving a bet start instruction signal from a touch panel, and controls an oscillation motor to cause a playing board to oscillate after receiving a bet end instruction signal from the touch panel.
Claims20
A gaming machine comprising:
- a playing unit on which a plurality of dice rolls and comes to rest;
- an oscillation device configured to cause the playing unit to oscillate;
- a plurality of stations;
- a display that is disposed so as to be visually recognizable to a dealer and disposed to be visually unrecognizable to all players playing a game at the plurality of stations, and configured to display an instructional image of a game input operation to the dealer;
- an input device configured to accept a game input operation from the dealer and outputs a signal corresponding to the game input operation;
- and
- a controller configured to:
- display on the display an instructional image of a first input operation to start accepting a bet from the plurality of stations;
- display on the display an instructional image of a second input operation to end accepting a bet from the plurality of stations, in response to a predetermined lapse of time after receiving a signal that indicates accepting the first input operation from the input device;
- and
- after receiving a signal that indicates accepting the second input operation from the input device, control the oscillation device to cause the playing board to oscillate.
A gaming machine comprising:
- a playing unit on which a plurality of dice rolls and comes to rest;
- an oscillation device configured to cause the playing unit to oscillate;
- a plurality of stations;
- a display that is disposed so as to be visually recognizable to a dealer and disposed to be visually unrecognizable to all players playing a game at the plurality of stations, and configured to display an instructional image of a game input operation to the dealer;
- an input device configured to accept a game input operation from the dealer and outputs a signal corresponding to the game input operation;
- a memory configured to store a plurality of levels and data indicating which instructional image of a game input operation should be displayed for each level among a plurality of instructional images of game input operations from starting to ending a unit game;
- and
- a controller configured to:
- extract, from the memory according to a level of the dealer, data indicating which instructional image of the game input operation should be displayed;
- determine whether to display on the display an instructional image of a first input operation to start accepting a bet from the plurality of stations, based on the data extracted from the memory;
- display on the display the instructional image of the first input operation when it is determined to display on the display the instructional image of the first input operation;
- determine whether to display on the display an instructional image of a second input operation to end accepting a bet from the plurality of stations, based on the data extracted from the memory;
- display on the display the instructional image of the second input operation on the display, in response to a predetermined lapse of time after receiving a signal that indicates accepting the first input operation from the input device, when it is determined to display on the display the instructional image of the second input operation;
- and
- after receiving a signal that indicates accepting the second input operation from the input device, control the oscillation device to cause the playing unit to oscillate.
A gaming method by a controller of a gaming machine including a playing unit on which a plurality of dice rolls and comes to rest, a plurality of stations, a display, and an input device for receiving an input of a dealer, the method comprising:
- displaying on the display an instructional image of a first input operation to start accepting a bet from the plurality of stations;
- receiving a first signal that indicates accepting the first input operation from the input device;
- displaying on the display an instructional image of a second input operation to end accepting a bet from the plurality of stations, in response to a predetermined lapse of time after receiving the first signal;
- receiving a second signal that indicates accepting the second input operation from the input device;
- and
- causing the playing board to oscillate after receiving the second signal.
Dependencies are inferred from the claim text.