Method for interacting with a video and game simulation system
AssigneeNational Taiwan University
InventorsSHAO-YI CHIEN, JUI-HSIN LAI
Life of this patent
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Abstract
A method for interacting with a video by a motion detector is disclosed. First, a video-content-decomposition procedure is executed to decompose the video into a background scene and at least one foreground object. Then, at least one event database is classified according to the state of the foreground object. Finally, the suitable foreground objects are selected from the event database according to a detected motion by the motion detector. Wherein, the foreground objects selected are rendered on the background scene sequentially according to the detected motion.
Claims29
A method for interacting with a video by a motion detector, comprising:
- executing a video-content-decomposition procedure to decompose the video into a background scene and at least one foreground object;
- classifying the foreground objects according to the state of the foreground objects to store them in at least one event database;
- and
- selecting the suitable foreground objects from the event database according to a detected motion by the motion detector;
- wherein the foreground objects selected are rendered on the background scene sequentially according to the detected motion.
A game simulation system, comprising:
- a database;
- and
- a processor unit configured to decompose at least one game video of at least one contestant into a plurality of foreground objects and classify the movement categories of said contestant to store in the database according to the movement of the foreground objects, wherein the competition result of the contestants could be simulated according to the movement categories of said contestant and another contestant in the database.
Dependencies are inferred from the claim text.