Game apparatus
AssigneeMattel, Inc.
InventorsJessica Smith, Soon Park
Life of this patent
Estimating the term…
Abstract
A game apparatus that includes a processor, a microphone, a memory, a speaker, and an audio playback actuator. The memory stores a first plurality of audio messages, each corresponding to an audio input received by the microphone, and a second plurality of pre-recorded audio messages. The audio playback actuator causes the processor to randomly select a first audio message from the first plurality of audio messages and a second audio message from the second plurality of pre-recorded audio messages, and to play the first and second audio messages through the speaker.
Claims20
A game apparatus, comprising:
- a processor;
- a microphone;
- a memory for storing:
- a first plurality of audio messages, each corresponding to an audio input received by the microphone, and
- a second plurality of pre-recorded audio messages;
- a speaker;
- and
- an audio playback actuator that, when actuated, causes the processor:
- to select randomly a first audio message from the first plurality of audio messages and a second audio message from the second plurality of pre-recorded audio messages;
- and
- to play the first and second audio messages through the speaker.
A game apparatus, comprising:
- a processor;
- an audio message recording and storage assembly for recording and storing a first plurality of audio messages, and for storing a second plurality of pre-recorded audio messages;
- and
- an audio message playback assembly, including:
- a speaker;
- and
- an actuator that, when actuated, causes the processor to randomly select and play on the speaker one of the first plurality of audio messages and one of the second plurality of pre-recorded audio messages.
A game apparatus, comprising:
- an audio message recording and storage assembly for recording and storing a first plurality of audio messages, and for storing a second plurality of pre-recorded audio messages;
- and
- an audio message playback assembly for receiving a selection input from a user, whereupon the audio playback assembly randomly selects a first audio message from the first plurality of audio messages and a second audio message from the second plurality of pre-recorded audio messages and plays the first and second audio messages in an audible manner.
Dependencies are inferred from the claim text.