Apparatus for providing and transforming shader of 3d graphic system
AssigneeElectronics and Telecommunications Research Institute
InventorsJae-Ho Lee, Joo-Haeng Lee, Ho Wook Jang, In Ho Lee
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Abstract
Provided are an apparatus and method for providing and transforming a shader of a 3-D graphic system. The apparatus for providing a shader of a 3-D graphic system includes a shader expressing unit for rendering a target shader, an option controller for controlling options of the shader, a similar shader generator for automatically generating similar shaders corresponding to the controlled options, and an output unit for outputting the automatically generated similar shaders.
Claims6
An apparatus for providing a shader of a 3-D graphic system, comprising:
- a shader expressing unit for rendering a target shader;
- an option controller for controlling options of the shader;
- a similar shader generator for automatically generating similar shaders corresponding to the controlled options;
- and
- an output unit for outputting the automatically generated similar shaders.
An apparatus for transforming shaders produced by different 3-D graphic systems, comprising:
- a shader comparator for comparing options of a source shader and options of a target shader, which are inputted in a rendering process, and analyzing differences of the compared options;
- a shader transformer for transforming the target shader based on the differences of the options, which are obtained from the shader comparator;
- and
- an output unit for outputting the transformed target shader.
Dependencies are inferred from the claim text.