Game Machine, Game Program and Recording Medium
AssigneeMatsushita Electric Industrial Co., Ltd.
InventorTakaaki Konishi
Life of this patent
Estimating the term…
Abstract
Provides a game apparatus having game end judging means (4) that judges game end if a game executable time set in executable time storage (1) elapses, and additionally the game status reaches a saving-allowed point or clearing of the current stage is in failure. Such makeup prevents a game to be executed for a long time, and ends the game at a good stopping point, allowing the player to play the game without feeling discomfort.
Claims11
A game apparatus that executes a game having a plurality of stages and points for saving a status of the game in the respective stages, comprising:
- an executable time storage that stores a game executable time to be set;
- a timer time controller that counts one of a present clock time and an elapsed time;
- a saving advisability judging means that monitors game status and judges advisability of saving the game status;
- and
- a game end judging means that judges on game end, and if judged game end, outputs an instruction for saving the game status and for ending the game, wherein the game end judging means judges game end if a game execution time exceeds the game executable time, and additionally game status is in a state that allows saving and saves the game status.
A program that has a computer execute a game having a plurality of stages and points for saving a status of the game in the respective stages, comprising:
- a step for setting a game executable time;
- a step for counting one of a present clock time and an elapsed time;
- a step for monitoring the game status and judging advisability of saving the game status;
- a step for judging on game end;
- and
- a step for saving the game status and ending the game if judged game end, wherein the step for judging on game end judges game end if a game execution time exceeds the game executable time, and additionally the game status is in a state that allows saving and saves the game status.
A recording medium that has a game program recorded therein, wherein the program has a computer execute a game having a plurality of stages and points for saving a status of the game in the stages, comprising:
- a step for setting a game executable time;
- a step for counting one of a present clock time and an elapsed time;
- a step for monitoring the game status and judging advisability of saving the game status;
- a step for judging game end;
- a step for saving the game status and ending the game if judged game end, wherein the step for judging on game end judges game end if a game execution time exceeds the game executable time, and additionally the game status is in a state that allows saving and saves the game status.
Dependencies are inferred from the claim text.