Storage medium storing game program, game apparatus, and game control method
AssigneeNintendo Co., Ltd., Kyoto-shi, Kyoto, Japan
InventorsTakayuki Haga, Tsutomu Koganezawa
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AssigneeNintendo Co., Ltd., Kyoto-shi, Kyoto, Japan
InventorsTakayuki Haga, Tsutomu Koganezawa
Estimating the term…
A game apparatus includes an LCD, and displayed on the LCD is a game screen including a display portion that displays a planar positional relationship between a player object and enemy objects present in a three-dimensional game space. The player object and enemy objects are flight objects, for example. Each time a player presses an X button, a selection state of an enemy object as a target of the player object is switched by turns according to priorities of the enemy objects. When the player continuously presses the X button over a certain period of time, regardless of the priorities of the enemy objects, the selection state is switched to that of a highest priority enemy object.
A storage medium storing a game program for a game apparatus that displays on a screen a virtual game space in which a plurality of non-player objects serving as targets are arranged, said game program causing a computer of said game apparatus to perform:
A game apparatus that displays on a screen a virtual game space in which a plurality of non-player objects serving as targets are arranged, said game apparatus comprising:
A game control method for a game apparatus that displays on a screen a virtual game space in which a plurality of non-player objects serving as targets are arranged, said game control method comprising the steps of:
Dependencies are inferred from the claim text.