Let me roll Sic Bo
OwnerHui Chen, Gen Cheninventors
Life of this patent
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Abstract
Let Me Roll Sic Bo is a dice game blended Sic Bo with traditional craps game. It is using three regular dice (cubes). Each die has six sides and different number of spots on it (from one to six). Each player will take a turn to shoot the dice follow the clockwise. Players can wager on nine main designed betting areas to win different odds.
Claims6
A method of playing Let Me Roll Sic Bo, a blend Sic-Bo and Craps dice game, comprising the steps of:
- (a) Providing five of dice having six faces numbered one to six for player to choose three out five. Player should roll the three dice from one side of the table to the other side of the table (standard craps table). The total numbers of dots on the up face of three dice, after the dice are land on the table, are use to determine the outcome of the winning on betting.
- (b) Players can bet on two dice combination out of three dice combination and three dice combination.
- (c) There are nine main betting areas, Line:
- BIG (11, 12, 13, and 14) and SMALL (7, 8, 9, and 10), Hard Ways, two numbers, any craps, Field (any combinations), straight, 5 & 16, 4 &17, and triples.
- (d) Players have to wager on either BIG or SMALL in order to shot the dice. Player cannot wager on both big and small.
- (e) The BIG and SMALL betting is a contract bet. They are the mandatory wagering for shooting the dice. Player cannot take it back, pick it up or lower the bet, during the process of rolling. The wagers place on the line, BIG or SMALL should stay there until win or lose.
A method of playing Let Me Roll Sic Bo, a blend Sic-Bo and Craps dice game, comprising the steps of:
- (a) On the come out roll, shooter can wage on either Big or Small to shot the dice to establish the point.
- (b) On the come roll, the wagers on both big and small lose when craps, such as, 4, 5, 6, 15, 16, and 17, and any triples rolled.
- (c) If shooter wagers on big, he/she has to roll the big to establish the point and roll the big again to win the game.
- If shooter wagers on small, he/she has to roll the small to establish the point and roll the small again to win the game.
- (d) If shooter wagers on Big, but rolls small, the shooter lost his wager on the BIG line. The wagers on SMALL line get paid. If shooter wagers on SMALL line, but rolls big, the shooter lost his wager on the SMALL line. The wagers on BIG get paid. However, the shooter still has the right to shot the dice with placing another wager on either BIG or SMALL.
- (e) After the point is established, which is call intermediate roll, the wagers on any number rolls will by pay.
- (f). Decision roll is when shooter rolls the point or the opposite of the point. Shooter will lose his/her bet and the right of shooting dice when he/she shoots the opposite point.
A method of playing Let Me Roll Sic Bo, a blend Sic-Bo and Craps dice game, comprising the steps of:
- The hard ways betting area of Let Me Roll Sic Bo is same as place bet area in the traditional craps game.
- These hard way bets are off on the come out roll. After the point is established, the hard way bets will be working. They will not lose until either Big (11, 12, 13, and 14) or Small (7, 8, 9, and 10) is rolled. Hard 12, hard 10, and hard 8 will (big hard ways) lose when small (7 to 10) hits. Hard 6, hard 4, and hard 2 (small hard ways) will lose when big (11 to 14) hits. Players have the control on these bets. Player can have the hard way bets on and off anytime they want.
A method of playing Let Me Roll Sic Bo, a blend Sic-Bo and Craps dice game, comprising the steps of:
- Two numbers, field (any combinations), straight, 5 & 16, 4 & 17, and any craps are one roll bet.
A method of playing Let Me Roll Sic Bo, a blend Sic-Bo and Craps dice game, comprising the steps of:
- After the point is established, triples and any triples are working as same as hard way bets (place bet).
- Triples 4, 5, and 6 will lose only when Small, 7, 8, 9, and 10 rolled. Triples, 1, 2, and 3, will lose only when Big, 11, 12, 13, and 14 rolled.
Dependencies are inferred from the claim text.