Method, apparatus, and computer program product for geometric warps and deformations
OwnerTimothy S. Millironinventor
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OwnerTimothy S. Millironinventor
Estimating the term…
Techniques for geometric deformations in computer graphics are described including a flexible and general modular methodology constructing, analyzing, and evaluating geometric warps and deformations. Described techniques include establishing a set of source/target features (and related information)or parameter set for controlling deformation of a graphical model; a set of strength fields are established for controlling how strongly the transformation caused by the mapping of source feature to target feature will be applied to model points. A set of weighting fields modulates the influence of multiple source/target feature mappings on model points. Also described are variations on this technique that allow achieving results similar to conventional method and additional functionality.—
A computer-implemented method for generating graphical warps or deformations through transformation of an undeformed model to a deformed model, said computer-implemented method comprising:
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