Character deployment method, data management method, and model formation method
AssigneeSega Corporation
InventorsSatoshi Mifune, Yutaka Ito
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AssigneeSega Corporation
InventorsSatoshi Mifune, Yutaka Ito
Estimating the term…
An object of the present invention is to deploy soccer players in optimum positions in a soccer game. As means for achieving this object, a base position and ability parameters of player characters are stored in memory as attribute data. Player character/formation selection means obtain an operating signal from a controller and thereby obtain player character and formation information. Player character deployment means reference the attribute data to determine the optimum positions for the player characters on a soccer field. Game execution means execute the game on the basis of the determined positions.
A character deployment method for determining the positioning of each of a plurality of characters who take part in a game in which these characters assume a role corresponding to a position on a field, comprising a step of determining the positions of the characters on the basis of a base position of the characters on the field and ability parameters which evaluate the abilities of the characters.
A character deployment method for determining the positioning of each of a plurality of characters who take part in a game in which these characters assume a role corresponding to a position on a field, comprising the steps of:
A character deployment method for determining the positioning of each of a plurality of characters who take part in a game in which these characters assume a role corresponding to a position on a field, comprising the steps of:
A character deployment method for determining the positioning of each of a plurality of player characters who take part in a soccer game in which these player characters assume a role corresponding to a position on a soccer field, comprising the steps of:
A data management method for managing edit data of a team constituted by a plurality of characters, comprising the step of saving each set of edit data created by a game player on a separate file for each team.
A model formation method for forming a desired model by assembling a plurality of polygons, comprising the step of forming the model by assembling the polygons on the basis of vertex connection information for mutually adjacent polygons.
A model formation method for forming a desired model by assembling a plurality of polygons, comprising the steps of:
A computer program product in which a program for causing a computer system to determine the positioning of characters is recorded on a computer-readable recording medium, wherein said computer program is designed in order to cause the execution of the step of determining positioning by referencing the base positions of a plurality of characters who take part in a game in which these characters each assume a role which corresponds to a position on a field, and ability parameters which evaluate abilities of the characters.
A computer program product in which a program for causing a computer system to determine the positioning of the characters is recorded on a computer-readable recording medium, wherein said computer program is designed in order to cause the execution of the steps of:
A computer program product in which a program for causing a computer system to determine the positioning of the characters is recorded on a computer-readable recording medium, wherein said computer program is designed in order to cause the execution of the steps of:
A computer program product in which a program for causing a computer system to determine the positioning of the characters is recorded on a computer-readable recording medium, wherein said computer program is designed in order to cause the execution of the steps of:
A computer program product in which a program for causing a computer system to function as data saving means is recorded on a computer-readable recording medium, wherein said computer program is designed in order to cause the execution of the step of saving each set of edit data created by a game player on a separate file for each team.
A computer program product in which a program for causing a computer system to function as model formation means is recorded on a computer-readable recording medium, wherein said computer program is designed in order to cause the execution of the steps of:
A computer program product in which a program for causing a computer system to function as model formation means is recorded on a computer-readable recording medium, wherein said computer program is designed in order to cause the execution of the steps of:
Dependencies are inferred from the claim text.