Image processing device and image processing method
AssigneeSega Enterprises, Ltd.
InventorsNORIO HAGA, TADANOBU NUMATA, SATOSHI MIFUNE, MAKOTO YAMAMOTO, KAORI YAMAMOTO, MASAKI YAMASHITA
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AssigneeSega Enterprises, Ltd.
InventorsNORIO HAGA, TADANOBU NUMATA, SATOSHI MIFUNE, MAKOTO YAMAMOTO, KAORI YAMAMOTO, MASAKI YAMASHITA
Estimating the term…
Games are processed in a more realistic and immediate manner during image processing for soccer games and the like. Specifically, the movements of characters more accurately simulate those of actual opponents, resulting in greater game realism. The invention is an image processing device for imaging and displaying the behavior of characters modeled on opponents in virtual three-dimensional space. It is determined (S21 to S24) whether or not there exists a certain situation in which the relation to the game contents (in the centering area, for example) or the positional relation (such as distance) between characters and a target (such as opponent characters or the ball) having a relation through the game to said characters matches certain conditions, and the eyes of the characters are directed to the target (S25, S26, S28, etc.) when it is determined that the certain situation exists. The invention is especially suitable for soccer games.
An image processing device that displays the behavior of characters modeled on opponents in virtual three-dimensional space, wherein said image processing device is characterized by comprising:
An image processing method for displaying the behavior of characters modeled on opponents in virtual three-dimensional space, wherein said image processing method is characterized in that a determination is made as to whether or not there exists a certain situation in which the relation to the game contents or the positional relation between characters and a target having a relation through the game to said characters matches certain conditions, and the eyes of said characters are directed to said target when it has been determined that the certain situation exists.
An image processing method for displaying the behavior of characters modeled on opponents in virtual three-dimensional space, wherein said image processing method is characterized in that a determination is made as to whether or not certain conditions have been established while said character is made to execute a first behavior, and said character is made to execute a second behavior when said certain conditions have been established, so that data of the developing game situation is suggested to the player.
An image processing device for displaying the behavior of display objects in virtual three-dimensional space, wherein said image processing device is characterized by comprising:
An image processing method for displaying the behavior of display objects in virtual three-dimensional space, wherein said image processing method is characterized in that a plurality of polygons individually mapped with textures modeled on a plurality of display objects are virtually superposed, and said plurality of polygons are moved in directions intersecting the directions in which the polygons are superposed.
An image processing device for simulating and displaying games in virtual three-dimensional space, wherein said image processing device is characterized by comprising:
An image processing method for simulating and displaying games in virtual three-dimensional space, wherein said image processing method is characterized by sensing the time of said game being played by the player, and by adjusting the screen color of said images according to said time.
An image processing method in which a display object modeled on a living creature in virtual three-dimensional space is displayed on a display screen, as the perspective is changed from a given point of view, wherein said image processing method is characterized by the steps of:
An image processing method in which a display object modeled on a living creature in virtual three-dimensional space is displayed on a display screen, as the perspective is changed from a given point of view, wherein said image processing method is characterized by the steps of:
An image processing device for situating objects in virtual space formed by a computer system, developing a game while controlling the movements of said objects according to input control and set rules, and displaying circumstances in said virtual space as the screen seen from a virtual camera, wherein said image processing device is characterized by comprising:
An image processing device for situating objects in virtual space formed by a computer system, developing a game while controlling the movements of said objects according to input control and set rules, and displaying circumstances in said virtual space as the screen seen from a virtual camera, wherein said image processing device is characterized by comprising:
An image processing device for situating objects in virtual space formed by a computer system, developing a game while controlling the movements of said objects according to input control and set rules, and displaying circumstances in said virtual space as the screen seen from a virtual camera, wherein said image processing device is characterized by comprising:
An image processing device having an image generating display means for converting virtual space constructed with a three-dimensional model consisting of a plurality of polygons to two-dimensional images seen from a virtual camera in any position, and displaying them on a display device, wherein said image processing device comprises:
An image processing device having image generating display means for generating two-dimensional images that reveal, from any point of view, virtual space constructed with a three-dimensional model consisting of a plurality of polygons, and for displaying them on a display device, said polygons comprising nondisappearing polygons which have attributes preventing them from disappearing and which contain data for operating a program to prevent polygons from disappearing;
An image processing device for displaying circumstances in virtual three-dimensional space in the form of images seen from a camera, wherein said image processing device comprises:
An image processing device for displaying circumstances in virtual three-dimensional space in the form of images seen from a virtual camera, wherein said image processing device comprises:
An image processing device for displaying circumstances in said virtual three-dimensional space in the form of images seen from a virtual camera, wherein said image processing device comprises:
Dependencies are inferred from the claim text.