Systems and methods for electronic gaming in which an active area alternates between sets of reels
AssigneeAristocrat Technologies Australia Pty Limited
InventorsDavid Marsh, Karl Roelofs
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AssigneeAristocrat Technologies Australia Pty Limited
InventorsDavid Marsh, Karl Roelofs
Estimating the term…
An electronic gaming machine includes a game controller configured to execute instructions stored in a tangible, non-transitory, computer-readable storage medium, which, when executed by the game controller, cause the game controller to at least: (i) simulate spinning and stopping a first plurality of reels to display a first plurality of symbols from each reel of the first plurality of reels, wherein, while the first plurality of reels are spinning, a second plurality of reels are held stationary; (ii) determine whether the first plurality of symbols include at least one trigger symbol; and (iii) simulate spinning and stopping, in response to the at least one trigger symbol, the second plurality of reels to display a second plurality of symbols from each reel of the second plurality of reels, wherein, while the second plurality of reels are spinning, the first plurality of reels are held stationary.
An electronic gaming device comprising:
An electronic gaming system comprising:
At least one non-transitory computer-readable storage medium with instructions stored thereon that, in response to execution by at least one processor, cause the at least one processor to:
Dependencies are inferred from the claim text.