Automated generation of game tags
AssigneeRoblox Corporation
InventorsEric Holmdahl, Nikolaus Sonntag, Aswath Manoharan
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AssigneeRoblox Corporation
InventorsEric Holmdahl, Nikolaus Sonntag, Aswath Manoharan
Estimating the term…
Implementations relate to systems, methods, and computer-readable media to generate text tags for games. A computer-implemented method is provided to generate one or more text tags for a game using a trained machine learning model. Data that includes a game identifier of the game and a set of digital assets associated with the game are provided as input to the trained machine learning model. Predicted text tags are generated using the trained machine learning model based on the set of digital assets associated with the game. The text tags are associated with a respective prediction score. One or more text tags are selected from the plurality of predicted text tags based on the respective prediction score.
A computer-implemented method to validate one or more text tags for a game, the method comprising:
A non-transitory computer-readable medium comprising instructions that, responsive to execution by a processing device, causes the processing device to perform operations to validate one or more text tags for a game comprising:
A system comprising:
Dependencies are inferred from the claim text.