Method and device for generating video frames
AssigneeSony Interactive Entertainment Inc.
InventorsMatthew William Sanders, Fabio Cappello, Timothy Bradley, Jessica Rose Grant, Maurizio Cerrato
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AssigneeSony Interactive Entertainment Inc.
InventorsMatthew William Sanders, Fabio Cappello, Timothy Bradley, Jessica Rose Grant, Maurizio Cerrato
Estimating the term…
A method of generating video frames for a cloud-based video game includes obtaining, via a communications network, a plurality of frames of a video game rendered at a cloud device; obtaining a player input received at an input device, the input device being used to play the video game, the player input being received in response to the display of at least one of the obtained video frames; inputting at least one of the obtained video frames and the player input to a prediction model; and synthesizing, based on the output of the prediction model, a subsequent frame for output at a display, and outputting the synthesized video frame at the display.
A method of generating video frames at a client device for a cloud-based video game, the method comprising:
A non-transitory, computer readable storage medium having computer executable instructions stored thereon, which when executed by a computer system acting as a client device, cause the computer system to perform a method of generating video frames for a cloud-based video game, by carrying out actions, comprising:
A client computing device comprising:
The client computing device according to 10, wherein the plurality of video frames rendered at the cloud device correspond to a plurality of viewpoints of a virtual environment, the plurality of views corresponding to the same point in time within the video game;
Dependencies are inferred from the claim text.