Denoising techniques suitable for recurrent blurs
AssigneeNVIDIA Corporation
InventorsDmitriy Zhdan, Evgeny Makarov
Life of this patent
Estimating the term…
Loading patent…
AssigneeNVIDIA Corporation
InventorsDmitriy Zhdan, Evgeny Makarov
Estimating the term…
Recurrent blurring may be used to render frames of a virtual environment, where the radius of a filter for a pixel is based on a number of successfully accumulated frames that correspond to that pixel. To account for rejections of accumulated samples for the pixel, ray-traced samples from a lower resolution version of a ray-traced render may be used to increase the effective sample count for the pixel. Parallax may be used to control the accumulation speed along with an angle between a view vector that corresponds to the pixel. A magnitude of one or more dimensions of a filter applied to the pixel may be based on an angle of a view vector that corresponds to the pixel to cause reflections to elongate along an axis under glancing angles. The dimension(s) may be based on a direction of a reflected specular lobe associated with the pixel.
A method comprising:
A system comprising:
A processor comprising:
Dependencies are inferred from the claim text.