3D gaze point for avatar eye animation
AssigneeTobii AB
InventorsDaniel Johansson Tornéus, Johan Bouvin
Life of this patent
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AssigneeTobii AB
InventorsDaniel Johansson Tornéus, Johan Bouvin
Estimating the term…
Systems and methods for avatar eye animation is provided. The method include obtaining a first gaze vector of a user associated with a first eye of the user and obtaining a second gaze vector of the user associated with a second eye of the user. The method further includes determining a first point in a three-dimensional (3D) virtual space that the user is looking toward. The method also includes creating a second point in the 3D virtual space corresponding to the first point in the 3D virtual space. The method then includes rendering a first eye and a second eye of an avatar of the user in the 3D virtual space based on the second point in the 3D virtual space such that the first eye and the second eye of the avatar are looking toward the second point in the 3D virtual space.
A method for avatar eye animation comprising:
A system for avatar eye animation comprising:
A non-transitory computer-readable storage media, wherein a computer program is stored in the non-transitory computer-readable storage media, and a processor executes the computer program to:
Dependencies are inferred from the claim text.