Cheat detection by comparing mouse input and frame buffer
AssigneeNVIDIA Corporation
InventorsJoohwan Kim, Josef Spjut
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AssigneeNVIDIA Corporation
InventorsJoohwan Kim, Josef Spjut
Estimating the term…
The disclosure provides a cheating detection strategy for interactive programs, which detects programmatically-generated motion from actual human-generated motion based on a comparison of actual motion data to inferred motion data. The cheating detection strategy uses visual and input information to ensure that the input matches the output to detect and avoid cheating tools positioned in between the input and the output. In one example, the disclosure provide a method of monitoring cheating in interactive programs that includes: (1) receiving actual motion data from a user input device, wherein the actual motion data corresponds to interacting with the interactive program, (2) receiving image data of the interactive program that includes image sequences of the interactive program to display on a screen, (3) comparing the actual motion data to inferred motion data determined from the image sequences, and (4) determining possible cheating based on the comparing.
A method of monitoring cheating in interactive programs, comprising:
A computer program product having a series of operating instructions stored on a non-transitory computer readable medium that direct the operation of one or more processors to perform operations including:
A monitor, comprising:
A computing device for monitoring cheating, comprising:
A cheat detection system for video game play, comprising:
Dependencies are inferred from the claim text.