Game program, method, information processing device, and system
AssigneeThe Pokémon Company
InventorYosuke Oshino
Life of this patent
Estimating the term…
Abstract
A tooth brushing game includes starting counting a time that defines one play of a toothbrush game in response to starting the toothbrush game; capturing an image of a user; setting an area around a mouth by detecting a face area of the user from the captured image and detecting a facial part from the detected face area; detecting movement of an object including a toothbrush and a hand in the area around the mouth; controlling the toothbrush game based on the detected movement of the object; and stopping the counting of the time when the area around the mouth is not set but not stopping the counting when the movement of the object is not detected.
Claims16
A non-transitory computer-readable medium storing computer-readable instructions thereon which, when executed by a computer, cause the computer to perform a method, the method comprising:
- starting counting a time that defines one play of a toothbrush game in response to starting the toothbrush game;
- capturing an image of a user;
- setting an area around a mouth by detecting a face area of the user from the captured image and detecting a facial part from the detected face area;
- detecting movement of an object including a toothbrush and a hand in the area around the mouth;
- controlling the toothbrush game based on the detected movement of the object;
- and
- stopping the counting of the time in response to the area around the mouth not being set and not stopping the counting in response to the movement of the object not being detected,
- wherein controlling the toothbrush game includes changing a rate of granting an in-game advantage based on a result of detecting the movement of the object.
A method, comprising:
- starting counting a time that defines one play of a toothbrush game in response to starting the toothbrush game;
- capturing an image of a user;
- setting an area around a mouth by detecting a face area of the user from the captured image and detecting a facial part from the detected face area;
- detecting movement of an object including a toothbrush and a hand in the area around the mouth;
- controlling the toothbrush game based on the detected movement of the object;
- and
- stopping the counting of the time in response to the area around the mouth not being set and not stopping the counting in response to the movement of the object not being detected,
- wherein controlling the toothbrush game includes changing a rate of granting an in-game advantage based on a result of detecting the movement of the object.
An information processing device, comprising:
- processing circuitry, wherein the processing circuitry is configured to
- start counting a time that defines one play of a toothbrush game in response to starting the toothbrush game;
- capture an image of a user;
- set an area around a mouth, wherein the processing circuitry for setting the area around the mouth is further configured to detect a face area of the user from the captured image and detect a facial part from the detected face area;
- detect movement of an object including a toothbrush and a hand in the area around the mouth;
- control the toothbrush game based on the detected movement of the object;
- stop the counting of the time in response to the area around the mouth not being set and not stopping the counting in response to the movement of the object not being detected;
- and
- change a rate of granting an in-game advantage based on a result of detecting the movement of the object.
A system comprising a plurality of information processing devices, wherein each of the plurality of information processing device includes processing circuitry, the processing circuitry being configured to:
- start counting a time that defines one play of a toothbrush game in response to starting the toothbrush game;
- capture an image of a user;
- set an area around a mouth, wherein the processing circuitry for setting the area around the mouth is further configured to detect a face area of the user from the captured image and detect a facial part from the detected face area;
- detect movement of an object including a toothbrush and a hand in the area around the mouth;
- control the toothbrush game based on the detected movement of the object;
- stop the counting of the time in response to the area around the mouth not being set and not stopping the counting in response to the movement of the object not being detected;
- and
- change a rate of granting an in-game advantage based on a result of detecting the movement of the object.
Dependencies are inferred from the claim text.