Back to results
US 12,112,598 B2Granted
Gaming audio content output control features
AssigneeIgt
InventorsAllan C. Snippen, Matthew Tarbox, Daniel J. Kiely, Dwayne R. Nelson
Life of this patent
Estimating the term…
Abstract
Gaming systems and methods that provide audio content control features for enhanced use in gaming establishments.
Claims20
A gaming system comprising:
- a display device;
- an audio output device;
- a player audio device communication mechanism;
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
- during a first period, simultaneously cause:
- a display, by the display device, of sporting event visual content associated with a sporting event, and
- a display, by the display device, of wagering game visual content associated with a wagering game;
- responsive to detecting a sporting event related triggering event that comprises an occurrence of an event in the sporting event, during a second period:
- automatically cause a display, by the display device, of the sporting event visual content to be of a size that is greater than the wagering game visual content, and
- automatically communicate audio signals, via the player audio device communication mechanism, to a player audio device communicatively connected to the player audio device communication mechanism, to cause an output, by the player audio device, of sporting event audio content associated with the sporting event visual content;
- and
- responsive to detecting a wagering game related triggering event that comprises an occurrence of an event in a play of the wagering game, during a third period:
- automatically cause a display, by the display device, of the wagering game visual content to be of a size that is greater than the sporting event visual content, and
- automatically communicate audio signals, via the player audio device communication mechanism, to the player audio device communicatively connected to the player audio device communication mechanism, to cause an output, by the player audio device, of wagering game audio content associated with the wagering game visual content.
13 more elements
A gaming system comprising:
- a display device;
- an audio output device;
- a player audio device communication mechanism;
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
- during a first period, cause:
- a display, by the display device, of sporting event visual content associated with a sporting event, and
- a display, by the display device, of wagering game visual content associated with a wagering game;
- responsive to detecting a sporting event related triggering event that comprises an occurrence of an event in the sporting event, during a second period:
- automatically cause a display, by the display device, of the sporting event visual content in a first changed manner, and
- automatically communicate audio signals, via a player audio device communication mechanism, to the player audio device communicatively connected to the player audio device communication mechanism, to cause an output, by the player audio device, of sporting event audio content associated with the sporting event visual content;
- and
- responsive to detecting a wagering game related triggering event that comprises an occurrence of an event in a play of the wagering game, during a third period:
- automatically cause a display, by the display device, of the wagering game visual content in a second changed manner, and
- automatically communicate audio signals, via the player audio device communication mechanism, to the player audio device communicatively connected to the player audio device communication mechanism, to cause an output, by the player audio device, of wagering game audio content associated with the wagering game visual content.
13 more elements
A gaming system comprising:
- a display device;
- an audio output device;
- a player audio device communication mechanism;
- an eye gaze data capture device;
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
- during a first period, cause:
- a display, by the display device, of sporting event visual content,
- a display, by the display device, of wagering game visual content, and
- cause the audio output device to output audio content related to at least one of the sporting event visual content and the wagering game visual content;
- responsive to receiving eye gaze data associated with the sporting event visual content, during a second period:
- automatically communicate audio signals, via the player audio device communication mechanism, to a player audio device communicatively connected to the player audio device communication mechanism, to cause an output, by the player audio device, of sporting event audio content associated with the sporting event visual content, and
- cause the audio output device to stop outputting the sporting event audio content associated with the sporting event visual content;
- and
- responsive to receiving eye gaze data associated with the wagering game visual content, during a third period:
- automatically communicate audio signals, via the player audio device communication mechanism, to the player audio device communicatively connected to the player audio device communication mechanism, to cause an output, by the player audio device, of wagering game audio content associated with the wagering game visual content, and
- cause the audio output device to stop outputting the wagering game audio content associated with the wagering game visual content.
15 more elements
Dependencies are inferred from the claim text.