Persona driven dynamic content framework
AssigneeElectronic Arts Inc.
InventorsFernando de Mesentier Silva, Reza Pourabolghasem, Sundeep Narravula, Navid Aghdaie, Kazi Atif-Uz Zaman
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AssigneeElectronic Arts Inc.
InventorsFernando de Mesentier Silva, Reza Pourabolghasem, Sundeep Narravula, Navid Aghdaie, Kazi Atif-Uz Zaman
Estimating the term…
A persona system determines a player persona for a player of a gaming system based on gameplay information for the user and, for example, performs dynamic content generation or additional product recommendations based on the player persona. The persona system may receive a request for content based on a persona of a player and receive gameplay data associated with gameplay of the player in a plurality of games. The persona system may then generate a player persona of the player based on the gameplay data associated with the gameplay of the player in the plurality of games, determine persona based content based at least in part on a portion of the player persona, and output the persona based content in response to the request.
A system, comprising:
A computer-implemented method, comprising:
One or more non-transitory computer-readable media storing computer-executable instructions that, when executed by one or more processors, cause the one or more processors to perform operations comprising:
Dependencies are inferred from the claim text.