Method and system for providing tactical assistance to a player in a shooting video game
AssigneeSquare Enix Co., Ltd.
InventorFahad Khan
Life of this patent
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AssigneeSquare Enix Co., Ltd.
InventorFahad Khan
Estimating the term…
A computer-implemented method, computer-readable medium and video game apparatus for a video game. The method includes maintaining a virtual environment in memory, the virtual environment comprising a player-controlled game object and a second game object, the player-controlled game object being associated with a virtual display component. The method also includes determining if the virtual display component satisfies a position condition relative to the second game object and, if so, obtaining preview information indicative of an interactive gameplay effect that would be carried out in the event of receipt of activation input via a game control interface and displaying the preview information in the virtual display component displayed on a screen.
A method of operating at least one processor of a video game apparatus, the method comprising:
A non-transitory computer-readable storage medium comprising computer-readable instructions which, when read and executed by at least one processor, cause the at least one processor to execute a method that comprises:
A video game apparatus comprising:
Dependencies are inferred from the claim text.