Virtual reality glove
OwnerJonathan P. Niemaninventor
Life of this patent
Estimating the term…
Abstract
A system and apparatus for interacting with a virtual reality environment by means of a virtual reality glove comprising artificial muscles. A plurality of artificial muscles comprising individual artificial muscles operable to either expand or contract is embedded in or attached to a virtual reality glove. Individual artificial muscles are actuated in response to stimulus in the virtual reality environment such that a user wearing the virtual reality glove experiences resistance to virtual objects simulating a resistance the user would feel from a tangible object.
Claims20
A virtual reality (VR) glove comprising:
- a power supply;
- at least one processor;
- at least one memory;
- a plurality of artificial muscles, wherein each artificial muscle of the plurality of artificial muscles includes at least one flexible sheet;
- and
- a scaffolding;
- wherein the plurality of artificial muscles are configured to increase stiffness or decrease stiffness;
- wherein the at least one processor is configured to receive at least one signal from at least one remote device;
- wherein the at least one processor is further configured to transmit a stimulus across the plurality of artificial muscles based on the at least one signal;
- wherein the plurality of artificial muscles are configured to expand or contract based on the stimulus;
- wherein a stiffness of the plurality of artificial muscles increases when contracted and the stiffness of the plurality of artificial muscles decreases when expanded;
- and
- wherein the scaffolding surrounds the VR glove, wherein the scaffolding is configured to not move when the plurality of artificial muscles contract or expand.
A virtual reality (VR) glove comprising:
- a power supply;
- at least one processor;
- at least one memory;
- a plurality of twisted artificial muscles, wherein each twisted artificial muscle of the plurality of twisted artificial muscles include a fiber, wherein the fiber is twisted to create a coil;
- wherein the plurality of twisted artificial muscles further include a material including a degree of internal alignment;
- wherein the at least one processor is configured to receive at least one activation signal;
- and
- wherein the at least one processor is configured to transmit a stimulus to at least one twisted artificial muscle of the plurality of twisted artificial muscles based on the at least one activation signal.
A virtual reality (VR) glove comprising:
- a power supply;
- at least one processor;
- and
- at least one memory;
- a plurality of artificial muscles, wherein each artificial muscle of the plurality of artificial muscles includes at least one flexible sheet;
- a first scaffolding positioned on a palm side of the VR glove;
- a second scaffolding positioned on a back side of the VR glove;
- wherein the first scaffolding and the second scaffolding are configured to not move when the plurality of artificial muscles expand or contract;
- wherein the at least one processor is configured to apply a stimulus to the plurality of artificial muscles based on an activation signal;
- wherein the plurality of artificial muscles are configured to contract or expand based on the stimulus.
Dependencies are inferred from the claim text.