AoT compiler for a legacy game
AssigneeSony Interactive Entertainment Inc.
InventorsErnesto Corvi, George Weising, David Thach
Life of this patent
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AssigneeSony Interactive Entertainment Inc.
InventorsErnesto Corvi, George Weising, David Thach
Estimating the term…
A method for ahead of time (AoT) compiling during a play of a legacy game is provided. The method includes scanning a memory device for an executable code of the legacy game, decoding the executable code, and translating the executable code into a first source code. The method further includes compiling the first source code to output a first compiled code, determining whether a user input during the play of the legacy game is received, and determining whether a fiber for servicing the user input is created. The fiber provides directionality of execution between the first compiled code and a second compiled code. The method includes executing the fiber in response to determining that the fiber for servicing the user input is created. The fiber is executed to generate one or more image frames of the legacy game.
A method for ahead of time (AoT) compiling during a play of a legacy game, comprising:
A system for ahead of time (AoT) compiling during a play of a legacy game, comprising
A non-transitory computer readable medium containing program instructions for ahead of time (AoT) compiling during a play of a legacy game, wherein execution of the program instructions by one or more processors of a computer system causes the one or more processors to carry out a plurality of operations comprising:
Dependencies are inferred from the claim text.