Media-object binding for displaying real-time play data for live-streaming media
AssigneeSony Interactive Entertainment Inc.
InventorsDustin Shawn Clingman, Mischa Stephens
Life of this patent
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Abstract
A system and method for media-object binding and displaying real-time play data for live-streaming media is provided. At least one set of object data may be associated with a live-streaming media. One or more media-object bindings between the at least one set of object data and the live-streaming media may be formed and stored in memory or one or more databases. The at least one set of object data may include data about one or more objects displayed in real-time during the live-streaming media.
Claims22
A method of media-object binding and displaying real-time play data for a live-streaming media based on one or more objects displaying therein, the method comprising:
- associating at least one set of object data with at least a portion of the live-streaming media, wherein the at least one set of object data comprises data about the one or more objects displayed in real-time in the live-streaming media;
- forming, based on the associating, one or more media-object bindings between the at least one set of object data and the at least the portion of the live-streaming media;
- storing the one or more media-object bindings in one or more databases;
- determining one of the one or more objects displayed in the live-streaming media is an object of interest for categorizing the live-streaming media;
- forming a dynamic category of live-streaming media including the live-streaming media, wherein the dynamic category is updated in real-time to limit the dynamic category to live-streaming media that are displaying the object of interest in real-time;
- and
- displaying the real-time play data associated with the at least one set of object data in association with the live-streaming media.
A system for media-object binding and displaying real-time play data for a live-streaming media based on one or more objects displaying therein, the system comprising:
- one or more databases that stores sets of object data and media-object bindings between the live-streaming media and at least one set of object data;
- and
- one or more processors that executes instructions stored in memory, wherein execution of the instructions by the one or more processors:
- associates the at least one set of object data with at least a portion of the live-streaming media, wherein the at least one set of object data comprises data about the one or more objects displayed in real-time in the live-streaming media;
- forms, based on the association, one or more media-object bindings between the at least one set of object data and the at least a portion of the live-streaming media;
- stores the one or more media-object bindings in the one or more databases;
- determines one of the one or more objects displayed in the live-streaming media is an object of interest for categorizing the live-streaming media;
- forms a dynamic category of live-streaming media including the live-streaming media, wherein the dynamic category is updated in real-time to limit the dynamic category to live-streaming media that are displaying the object of interest in real-time;
- and
- displays the real-time play data associated with the at least one set of object data in association with the live-streaming media.
A non-transitory computer-readable medium having embodied thereon a program executable by one or more processors to perform a method for media-object binding and displaying real-time play data for a live-streaming media based on one or more objects displaying therein, the method comprising:
- associating at least one set of object data with at least a portion of the live-streaming media, wherein the at least one set of object data comprises data about the one or more objects displayed in real-time in the live-streaming media;
- forming, based on the association, one or more media-object bindings between the at least one set of object data and the at least a portion of the live-streaming media;
- storing the one or more media-object bindings in one or more databases;
- determining one of the one or more objects displayed in the live-streaming media is an object of interest for categorizing the live-streaming media;
- forming a dynamic category of live-streaming media including the live-streaming media, wherein the dynamic category is updated in real-time to limit the dynamic category to live-streaming media that are displaying the object of interest in real-time;
- and
- displaying the real-time play data associated with the at least one set of object data in association with the live-streaming media.
Dependencies are inferred from the claim text.