Game selection and invitation process
AssigneeSony Interactive Entertainment Inc.
InventorRamana Bangalore Prakash
Life of this patent
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Abstract
Systems and methods for establishing a multiplayer gaming session are provided. A method can include selecting at least one invitee computing device from a plurality of invitee computing devices to join the multiplayer gaming session and a game from a list of games for the multiplayer gaming session. The method can include transmitting an invitation to join the multiplayer gaming session to the at least one invitee computing device and causing the at least one invitee computing device to launch the game in a background process with one or more applications running in the foreground at the invitee computer.
Claims8
A method for establishing a multiplayer gaming session comprising:
- selecting, at a host computing device, at least one invitee computing device from a plurality of invitee computing devices to join the multiplayer gaming session;
- selecting, at the host computing device, a list of games for each invitee computing device of the at least one invitee computing device, the list of games for each invitee computing device stored in a memory communicatively coupled to the host computing device;
- combining each list of games for each invitee computing device into merged list of games;
- sorting the merged list of games into a sorted list of games;
- transmitting the sorted list of games to each invitee computing device so that each invitee computing device may vote for a game to play for the multiplayer gaming session,
- counting the vote made by the at least one computing device to determine a highest vote getting game, and sending a link to purchase the highest vote getting game for at least one invitee computing device which does not own the highest vote getting game;
- transmitting an invitation to join the multiplayer gaming session in the highest vote getting game to the at least one invitee computing device;
- and
- causing each invitee computing device to launch the game in a background process with one or more applications running in the foreground at each invitee computing device.
Dependencies are inferred from the claim text.