Dynamic covergence adjustment in augmented reality headsets
AssigneeUniversal City Studios LLC
InventorsYu-Jen Lin, Patrick John Goergen, Martin Evan Graham
Life of this patent
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AssigneeUniversal City Studios LLC
InventorsYu-Jen Lin, Patrick John Goergen, Martin Evan Graham
Estimating the term…
Systems and methods are disclosed that dynamically and laterally shift each virtual object displayed by an augmented reality headset by a respective distance as the respective virtual object is displayed to change virtual depth from a first virtual depth to a second virtual depth. The respective distance may be determined based on a lateral distance between a first convergence vector of a user's eye with the respective virtual object at the first virtual depth and a second convergence vector of the user's eye with the respective virtual object at the second virtual depth along the display, and may be based on an interpupillary distance. In this manner, display of the virtual object may be adjusted such that the gazes of the user's eyes may converge where the virtual object appears to be.
An augmented reality system comprising:
A tangible, non-transitory, computer-readable medium, comprising instructions for adjusting display of a plurality of virtual objects that, when executed by one or more processors, cause the one or more processors to:
A method for adjusting display of virtual imagery comprising:
Dependencies are inferred from the claim text.