System and method for sharing digital objects
AssigneeSony Interactive Entertainment Inc.
InventorsJeffrey Butler, Roise Rappaport, Darrin McPherson
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AssigneeSony Interactive Entertainment Inc.
InventorsJeffrey Butler, Roise Rappaport, Darrin McPherson
Estimating the term…
Implementations of systems and methods according to present principles provide new ways to share digital objects in computing environments, improving the user experience and also enhancing communication and relationships among people. The “sharings” can occur as a transfer of an object from one user to another or the transfer of the object into an environment (or vice versa). In one example, a user in a game designs and builds a digital object for a tower and then sells the tower in the game. The tower becomes popular and is used by many other players of the game, including as a part of their own constructions, and also begins to appear in system-generated structures. The creator of the original tower, as well as creators of components constituting the tower, may be provided with compensation for their efforts from such sales of subsequent towers or constructions using such towers.
A method of tracking and benefiting sources of components in transferred digital items in a digital gaming environment, the method comprising:
A non-transitory computer-readable storage medium, having embodied thereon a program executable by a processor to perform a method for tracking and benefiting sources of components in transferred digital items in a digital gaming environment, the method comprising:
Dependencies are inferred from the claim text.