Instrument game system and method
AssigneeUbisoft Entertainment
InventorsPaul Cross, Nicholas Bonardi, Naomi Higo
Life of this patent
Estimating the term…
Abstract
A game system and method that uses an instrument as an input encourages a user to play along with the game's soundtrack on an instrument (e.g. guitar, bass, etc.). The game cues the player to play notes and/or chords on the instrument at an appropriate time and then data is collected from the instrument via a connection between the instrument and the apparatus running the game. The game then scores the user based on note/chord and timing information it receives.
Claims20
A system for instructing a user on playing a musical instrument, comprising:
- a sound input for interfacing with the musical instrument configured to receive analog sound data from the musical instrument and using a processing unit, convert the sound data into performance notes, each performance note corresponding to one or more discrete musical notes;
- one or more non-transitory computer-readable media storing:
- a digital representation of a song, said song comprising a plurality of phrases, each phrase of the plurality of phrases comprising a plurality of arrangement notes;
- computer-executable instructions that, when executed by a processor, perform a method of instructing the user on playing the musical instrument, the method comprising the steps of:
- selecting, for a first phrase of the song, a first subset of the plurality of arrangement notes corresponding to the first phrase as cued notes for the first phrase;
- presenting, to the user, a visual representation of the cued notes for the first phrase;
- receiving, via the sound input, performance notes for the first phrase performed by the user in response to the visual representation of the cued notes for the first phrase,
- updating an estimation of the user's skill level based on a comparison of the performance notes for the first phrase and the cued notes for the first phrase;
- selecting, for a second phrase of the song, a second subset of the plurality of arrangement notes corresponding to the second phrase as cued notes for the second phrase;
- wherein the cued notes for the second phrase are selected based on the updated estimation of the user's skill level;
- and
- presenting, to the user, a visual representation of the cued notes for the second phrase.
A method of instructing a user on playing a musical instrument, the method comprising the steps of:
- selecting, for a first phrase of a song comprising a plurality of phrases, each phrase of the plurality of phrases comprising a plurality of arrangement notes, a first subset of the plurality of arrangement notes corresponding to the first phrase as cued notes for the first phrase;
- presenting, to the user, a visual representation of the cued notes for the first phrase;
- receiving, via a sound input for interfacing with the musical instrument, performance notes for the first phrase performed by the user in response to the visual representation of the cued notes for the first phrase,
- wherein the sound input is configured to receive analog sound data from the musical instrument and, using a processing unit, convert the sound data into performance notes, each performance note corresponding to one or more discrete musical notes;
- updating an estimation of the user's skill level based on a comparison of the performance notes for the first phrase and the cued notes for the first phrase;
- selecting, for a second phrase of the song, a second subset of the plurality of arrangement notes corresponding to the second phrase as cued notes for the second phrase;
- wherein the cued notes for the second phrase are selected based on the updated estimation of the user's skill level;
- and
- presenting, to the user, a visual representation of the cued notes for the second phrase.
Dependencies are inferred from the claim text.