Configuring headset voice morph based on player assignment
AssigneeVoyetra Turtle Beach, Inc.
InventorRichard Kulavik
Life of this patent
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AssigneeVoyetra Turtle Beach, Inc.
InventorRichard Kulavik
Estimating the term…
Methods and systems are provided for adaptively modifying audio during online multiplayer games. In an audio system that outputs audio to a use, one or more audio control settings, for adjusting audio generated or handled in the system, may be determined based on a reference audio, with at least one of the one or more audio control settings being configured to adjust a voice associated with a user of the system. Audio handled in the system during the operation of the system by the user may then be processed, with the processing including applying the one or more audio control settings, and modifying, based on applying the one or more audio control settings, at least audio corresponding to a voice associated with the user. The reference audio may be processed, and the at least one audio control setting may be determined based on the processing of the reference audio.
A system comprising:
A method comprising:
Dependencies are inferred from the claim text.