In-game reactions to interruptions
AssigneeSony Interactive Entertainment Inc.
InventorShunsuke Kunieda
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AssigneeSony Interactive Entertainment Inc.
InventorShunsuke Kunieda
Estimating the term…
The present disclosure describes methods and systems directed towards the generation of various in-game reactions based on different types of interruptions that may occur in the real-world. The present invention is able to monitor and detect when the various interruptions in the real-world occur. Based on the type and assigned importance of the interruption, a corresponding in-game reaction can be provided to the user to inform the user of the interruption. Depending on the importance of the real-world interruption, instructions can also be generated for the user device associated with the game. These instructions can allow the user to step away from the game without causing an interruption with other players playing within the same game.
A method for incorporating in-game reactions within virtual reality games, the method comprising:
A system for incorporating in-game reactions within virtual reality games, the system comprising:
A non-transitory computer-readable storage medium having embodied thereon a program, the program being executable by a processor to perform a method for incorporating in-game reactions within virtual reality games, the method comprising:
Dependencies are inferred from the claim text.