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US 10,765,946 B2Granted
Video game dynamic game play support options
AssigneeActivision Publishing, Inc.
InventorsPeter Kinney, Christopher Anjos
Life of this patent
Estimating the term…
Abstract
Goods available to be obtained for use by a game character in a video game are displayed in stacks of icons indicative of the goods. The icons may be stacked such that goods of greater immediate use to the game character are higher in the stacks.
Claims13
A method for presenting goods to a game player for use by a game character in a video game, comprising:
- receiving, by a server, information regarding the game character in the video game, the game character controlled by a game player during play of the video game on a compute device configured for play of the video game;
- determining, by the server, available goods, the available goods being equipment and/or supplies for use by the game character in the video game;
- determining, by the server, an ordering for the available goods based on the information regarding the game character;
- determining, by the server, a primary set of the available goods based on the ordering;
- determining, by the server, at least one secondary set of the available goods based on the ordering;
- and
- formatting information of the primary set and the secondary set to provide a display for a compute device with a primary set of stacked icons representative of goods of the primary set of the available goods and with at least one secondary set of stacked icons representative of goods of the secondary set of the available goods, with icons of the primary set of stacked icons having a visually distinct appearance from icons of the at least one secondary set of stacked icons.
4 more elements
Dependencies are inferred from the claim text.