Target capture and replay in emulation
AssigneeMentor Graphics Corporation
InventorsKrishnamurthy Suresh, Satish Kumar Agarwal, Sanjay Gupta, Charles W. Selvidge
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AssigneeMentor Graphics Corporation
InventorsKrishnamurthy Suresh, Satish Kumar Agarwal, Sanjay Gupta, Charles W. Selvidge
Estimating the term…
An emulation process is performed with an emulator coupled to one or more targets. During a part or a whole of the emulation process, input signals to the emulator from the one or more targets are being captured, streamed out of the emulator and stored in one or more processor-readable media. The part or the whole of the emulation process is then repeated with the emulator decoupled to the one or more targets. During the repeating, the input signals stored in the one or more processor-readable media are being streamed back to the emulator. The streaming in both of the capture and replay modes may be through interfaces designed for small packets of data and fast streaming speed.
A method comprising:
An emulator comprising:
A method comprising:
Dependencies are inferred from the claim text.