Computer-readable non-transitory recording medium, game system, and method for controlling a game system
AssigneeGREE, Inc.
InventorGaku Mizukami
Life of this patent
Estimating the term…
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AssigneeGREE, Inc.
InventorGaku Mizukami
Estimating the term…
Provided is a game program that can increase the strategic aspect of a battle event between groups. In the battle event, an image of a map M is first displayed on client devices, and the characters in the groups are placed in an initial arrangement. Turns are taken successively, and in each turn, the destination of movement by characters is selected, the characters move, and combat takes place between characters. During the battle event, it is determined whether a time limit set as the running time of the battle event has been reached. If so, position points P of the characters in the final arrangement on the map M at that point in time are tallied. Which one of the groups wins the battle event is determined based on the total number of position points P for each group.
A computer-readable non-transitory recording medium storing a computer program, the computer program causing a computer for providing a game to a client device over a network to function as a system, the game including a battle event in which groups of characters battle each other, the characters controlled via the client device,
A game system for providing a game to a client device over a network, the game including a battle event in which groups of characters battle each other, the characters controlled via the client device, the game system comprising:
A method for controlling a game system that provides a game to a client device over a network, the game including a battle event in which groups of characters battle each other, the characters controlled via the client device, comprising the steps of:
Dependencies are inferred from the claim text.