Program, system, and method for providing game
AssigneeDeNA Co., Ltd.
InventorMakoto Yamaguchi
Life of this patent
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Abstract
A user terminal pertaining to an embodiment of the present invention functions as a device that provides a game to a player. This user terminal initiates an auto mode in which the game proceeds automatically in response to a first operation in which a specific state of operation by the player is maintained and ends this auto mode in response to a second operation in which the specific state of operation by the player is cancelled. As a result, the start and end of the auto mode are realized by simple, continuous operations, and operations related to automatic progress of the game are facilitated.
Claims18
A non-transitory computer-readable medium having a storage including instructions to be performed by a processor, for providing a game,
- wherein, in response to being executed on a computer, said instructions cause the computer to execute a process comprising:
- controlling the progress of the game in a manual mode in which the game proceeds in response to an operation by a player;
- initiating an auto mode in which the game proceeds automatically in response to a long tap operation maintained on a specific object displayed on a screen;
- controlling the progress of the game in the auto mode;
- and
- for cancellation of the long tap operation maintained on the specific object displayed on the screen being accompanied with a swipe operation, continuing the auto mode;
- and
- for cancellation of the long tap operation maintained on the specific object displayed on the screen not being accompanied with a swipe operation, ending the auto mode.
A system for providing a game, comprising one or more computer processors, said system causing the one or more computer processors to execute, in response to the execution of a readable command, operations comprising:
- controlling progress of the game in a manual mode in which the game proceeds in response to an operation by a player;
- initiating an auto mode in which the game proceeds automatically in response to a long tap operation maintained on a specific object displayed on a screen;
- controlling the progress of the game in the auto mode;
- and
- for cancellation of the long tap operation maintained on the specific object displayed on the screen being accompanied with a swipe operation, continuing the auto mode;
- and
- for cancellation of the long tap operation maintained on the specific object displayed on the screen not being accompanied with a swipe operation, ending the auto mode.
Dependencies are inferred from the claim text.