Method for augmenting a virtual reality experience
AssigneeUnchartedvr Inc.
InventorsKalon Ross Gutierrez, John Duncan, Douglas Griffin, Richard Schulze
Life of this patent
Estimating the term…
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AssigneeUnchartedvr Inc.
InventorsKalon Ross Gutierrez, John Duncan, Douglas Griffin, Richard Schulze
Estimating the term…
A virtual reality (VR) experience augmentation method includes: generating VR representations, each preprogrammed to simulate a virtual environment with virtually represented objects; associating stage kits with one or more of the representations, each kit having a modular stage and stage accessories, the modular stage marked to aid assembly; and building one of the kits, by: assembling the accessories to the stage according to the one of the kits by using coordinates identified by stage markings; and configuring a motion tracking system to track a VR participant's movements and movements of one of more of the stage accessories by communicating identity, location and/or orientation information to a VR simulation engine. Locations and orientations of the objects within the virtual environment correspond to locations and orientations of the stage accessories that are arranged according to the one of the kits. Each of the VR representations uses tracking information generated by the motion tracking system to present imagery of VR objects as the VR participant moves about corresponding stage accessories.
A virtual reality (VR) experience augmentation method, the method comprising:
The method as recited in 4, wherein representations of the virtual objects corresponding to the fixed accessories is, on average, more precisely aligned than the representations of the virtual objects corresponding to the movable accessories.
A virtual reality (VR) experience augmentation method, the method comprising:
Dependencies are inferred from the claim text.