Personalized virtual reality content branch prediction
AssigneeIntel Corporation
InventorsRajesh Poornachandran, Niveditha Sundaram, Ryan D. Saffores, Kalyan K. Kaipa, Gomathi Ramamurthy
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AssigneeIntel Corporation
InventorsRajesh Poornachandran, Niveditha Sundaram, Ryan D. Saffores, Kalyan K. Kaipa, Gomathi Ramamurthy
Estimating the term…
Methods, apparatus, and machine-readable mediums are described for doing predictive content branch selection for rendering environments such as virtual reality systems. User data is aggregated from multiple users. Each user is classified based upon the user data. Personalization parameters are identified for each of the plurality of users. Content to be presented is determined and modified with a modification for a user based upon the personalization parameters for the user. The modified content is sent to the user.
A system for content branch selection, the system comprising:
A method for content branch selection, the method comprising:
At least one non-transitory computer-readable medium, including instructions, which when executed by a machine, cause the machine to perform operations:
An apparatus for content branch selection, the apparatus comprising:
Dependencies are inferred from the claim text.