System and method for dynamic generation and integration of interactive textual video game content
AssigneeMusic Powered Games, LLC
InventorsRobert V. Wells, Brian K. Mitchell
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AssigneeMusic Powered Games, LLC
InventorsRobert V. Wells, Brian K. Mitchell
Estimating the term…
An adaptive video game system and method includes a game server linked to various game clients. A game client executes a user-selected game program, each of one or more selectable game programs comprising specified gameplay objects programmed to interact with dynamic text objects, and further obtains text strings (e.g., constituent letters, words, and phrases) associated with user-defined text sources. The game client dynamically applies text objects generated via a first set of rules associated at least with the selected game program and based on the obtained text strings, to interact with the specified gameplay objects via a second set of rules associated at least with the selected game program. Video game users accordingly may solve presented challenges according with both internally defined video game rules and integrated text strings of externally obtained written works. User performance may be monitored and analyzed for determination of written work retention, user improvement, etc.
An adaptive video game system comprising:
A method of adapting video game play on demand, the method comprising:
An adaptive video game system comprising:
An adaptive video game system comprising:
A method of adapting video game play on demand, the method comprising:
A method of adapting video game play on demand, the method comprising:
Dependencies are inferred from the claim text.