Game machine and program
AssigneeKonami Digital Entertainment Co., Ltd.
InventorsNorifumi Kawai, Shinya Suga
Life of this patent
Estimating the term…
Abstract
A game machine includes a game operation acceptance device configured to accept one or more game operations by a player. The game machine also includes a skill evaluating device configured to determine whether or not the one or more game operations that are accepted by the game operation acceptance device satisfy one or more predefined skill conditions. The game machine also includes a game value consuming device configured to consume a game value in case that the skill evaluating device determined that the one or more game operations by the player which are accepted by the game operation acceptance device satisfy the one or more predefined skill conditions.
Claims16
A game machine comprising:
- one or more non-transitory computer readable memories that store one or more software components that include computer executable program instructions;
- and
- one or more computers that execute the computer executable program instructions to cause the one or more computers to:
- accept one or more game operations by a player;
- determine whether or not the one or more game operations that are accepted satisfy one or more predefined skill conditions;
- consume a game value based on a determination that the one or more game operations by the player which are accepted satisfy the one or more predefined skill conditions;
- and
- determine a reward to the one or more game operations based on a determination that the one or more game operations that are accepted satisfy the one or more predefined skill conditions.
A non-transitory computer readable storage medium that includes a computer-readable program, when executed by a computer, to cause the computer to at least:
- accept one or more game operations by a player;
- determine whether or not the one or more game operations that are accepted satisfy one or more predefined skill conditions;
- consume a game value in case that the skill evaluating device determined that the one or more game operations by the player which are accepted satisfy the one or more predefined skill conditions;
- and
- determine a reward to the one or more game operations based on a determination that the one or more game operations that are accepted satisfy the one or more predefined skill conditions.
A game machine comprising:
- one or more non-transitory computer readable memories that store one or more software components that include computer executable program instructions;
- and
- one or more computers that execute the computer executable program instructions to cause the one or more computers to:
- accept one or more game operations by a player;
- determine whether or not the one or more game operations that are accepted satisfy one or more predefined skill conditions;
- consume a game value based on a determination that the one or more game operations by the player which are accepted satisfy the one or more predefined skill conditions;
- and
- output a result of the determination to determine whether or not the one or more game operations satisfy the one or more predefined skill conditions based on a determination that the one or more game operations that are accepted by the game operation acceptance device do not satisfy one or more predefined skill conditions.
Dependencies are inferred from the claim text.