Dynamic allocation of contextual assistance during game play
AssigneeSony Interactive Entertainment Inc.
InventorsWarren M. Benedetto, Landon Noss
Life of this patent
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AssigneeSony Interactive Entertainment Inc.
InventorsWarren M. Benedetto, Landon Noss
Estimating the term…
The present disclosure describes methods and systems directed towards a dynamic allocation of contextual assistance during gameplay. By analyzing user gameplay and reactions of a user while the user is participating in a video game, appropriate gameplay assistance can be assigned. The different assistance information can be offered and/or provided to the user based on a current state of the user performance within the game. The system and methods allow for customization of what type of gameplay assistance can be provided to each user and when the assistance should be provided. In this way there is a balance between assisting the user to minimize the level of frustration and letting the user experience the video game to minimize spoilers.
A system for dynamic allocation of contextual assistance during gameplay, the system comprising:
A method for dynamic allocation of contextual assistance during gameplay, the method comprising:
Dependencies are inferred from the claim text.