Wireless interactive game having both physical and virtual elements
AssigneeMQ Gaming, LLC
InventorsJonathan A. Barney, Denise Chapman Weston
Life of this patent
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AssigneeMQ Gaming, LLC
InventorsJonathan A. Barney, Denise Chapman Weston
Estimating the term…
Embodiments of the invention provide a unique interactive game that connects both physical and virtual play environments and includes multiple dynamic layers in which a participant may complete a variety of challenges and/or tasks. For example, the participant may obtain a physical gaming item such as a toy from a retail phase that is usable in an interactive entertainment phase that provides virtual play via computer animation. The interactive entertainment phase may include multiple interrelated layers such that progress in one or more layers may affect the participant's experience in one or more other layers. The participant may also receive training on how to use and improve the physical gaming item to help achieve one or more special effects or complete one or more adventures and/or quests. During or following the interactive entertainment phase, the participant may use accumulated points and/or powers to redeem prizes and/or compete against other participants, such as in a duel or other face-off challenge.
A gaming toy for playing a game that combines elements of physical play and virtual play, said gaming toy comprising:
A kit for assembling an RFID-enabled gaming toy for playing a game on a gaming platform, said kit comprising:
A gaming system combining physical toys and virtual gameplay, said gaming system comprising:
Dependencies are inferred from the claim text.