Automatically identifying potentially fraudulent gaming accounts
AssigneeZynga Inc.
InventorJia Wang
Life of this patent
Estimating the term…
Loading patent…
AssigneeZynga Inc.
InventorJia Wang
Estimating the term…
In example embodiments, a method of mitigating the effects of fraudulent usage of game accounts is disclosed. One or more values stored in one or more fields of a row of a database table maintained by the game networking system are received. The one or more fields correspond to features of a game account that are relevant to determining whether the game account is potentially being used fraudulently. Based on a combination of the one or more values transgressing a threshold value, it is determined that the game account is potentially being used fraudulently. At least some use of the potentially fraudulent game account is automatically locked to mitigate the effect of the potentially-fraudulent use.
A system comprising:
A method comprising:
A non-transitory machine-readable storage medium storing a set of instructions that, when executed by at least one processor, causes the at least one processor to perform operations, the operations comprising:
Dependencies are inferred from the claim text.