Systems, devices, and methods for virtual and augmented reality sports training
AssigneeRobosport Technologies, LLC
InventorSalvatore Loduca
Life of this patent
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AssigneeRobosport Technologies, LLC
InventorSalvatore Loduca
Estimating the term…
Disclosed are devices, systems, and methods for training a player to hit a ball at a target using a virtual or augmented reality display device, an exemplary method including detecting a position of a real ball, determining a trajectory for a virtual ball, the trajectory intersecting with the detected position of the real ball, displaying, by the virtual or augmented reality display device, a virtual pitch of the virtual ball along the trajectory intersecting with the detected position of the real ball, displaying, by the virtual or augmented reality display device, a target towards which the player should hit the real ball, determining whether the real ball is hit at the target, and providing an indication of whether the real ball is hit at the target.
A system for training a player to hit a real ball at a target using a virtual or augmented reality display device, the system comprising:
A non-transitory computer-readable storage medium storing a program for using a virtual or augmented reality device having a camera, a display, and a computing device disposed therein for training a player to hit a real ball at a target, the program including instructions which, when executed by a processor, cause the computing device to:
A method of training a player to hit a real ball at a target using a virtual or augmented reality display device having a camera, a display, and a computing device disposed therein, the method comprising:
Dependencies are inferred from the claim text.