Board game with stackable tokens
OwnerMichael G. Mikaelian, Daniel Alexander Mikaelian +3inventors
InventorsMichael G. Mikaelian, Daniel Alexander Mikaelian, Victoria Anna Ayvazyan, Armen Samuel Mikaelian, Andreas Robert Mikaelian
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Abstract
Multi-player board games are described that include a playing board that comprises a collection of playing spaces and home spaces, groups of stackable tokens, and playing dice. Also described are methods of playing the games in which players roll the dice to determine how many spaces they may move their respective token(s). Players strategically stack or split their tokens and try to return to their home space in order to collect tokens from other players. The winner is determined by which player has the greatest number of tokens.
Claims15
A board game comprising:
- a playing board defining a plurality of playing spaces arranged one after another in a continuous path and including a plurality of home playing spaces each separated from neighboring home playing spaces by an equal number of playing spaces, wherein the continuous path extends along a perimeter of the playing board and is square shaped;
- a plurality of stackable tokens for movement along the playing spaces;
- a pair of playing dice for indicating movement of the token(s) of a player upon rolling of the dice, each die having all its faces marked with different numerical values;
- the tokens of each player being caused to move along the continuous path, the number of playing spaces corresponding to the numerical values on the pair of rolled dice;
- wherein the tokens are moved by their respective players from a respective home playing space, along the continuous path, and returning or passing the respective home playing space to thereby collect tokens from other players;
- wherein the game is concluded when only one active player remains;
- and
- at the conclusion of the game, the winner of the game is determined by the player who collected and finished with the greatest number of tokens.
A method of playing a board game comprising:
- providing (i) a playing board defining a plurality of playing spaces arranged one after another in a continuous path and including a plurality of home playing spaces each separated from neighboring home playing spaces by an equal number of playing spaces, wherein the continuous path extends along a perimeter of the playing board and is square shaped, (ii) a plurality of stackable tokens for movement along the playing spaces, (iii) a pair of playing dice for indicating movement of the tokens of a player, each die having all its faces marked with different numerical values;
- rolling the pair of playing dice to indicate movement of tokens of a respective player;
- moving at least one token along the continuous path, the number of playing spaces corresponding to numerical values in the pair of rolled dice;
- whereby upon a respective player reaching their home playing space, collecting tokens from other players;
- whereby the game is concluded when only one active player remains;
- and
- at the conclusion of the game, the winner of the game is determined by the player who collected and finished with the greatest number of tokens.
A board game comprising:
- a playing board defining a plurality of playing spaces arranged one after another in a continuous path and including a plurality of home playing spaces each separated from neighboring home playing spaces by an equal number of playing spaces, wherein the continuous path extends along a perimeter of the playing board and is square shaped;
- a plurality of vertically stackable tokens for movement along the playing spaces;
- a pair of playing dice for indicating movement of the token(s) of a player upon rolling of the dice, each die having all its faces marked with different numerical values;
- the tokens of each player being caused to move along the continuous path, the number of playing spaces corresponding to the numerical values on the pair of rolled dice;
- wherein the tokens are moved by their respective players from a respective home playing space, along the continuous path, and returning or passing the respective home playing space to thereby collect tokens from other players;
- wherein the game is concluded when only one active player remains;
- and
- at the conclusion of the game, the winner of the game is determined by the player who collected and finished with the greatest number of tokens;
- wherein the plurality of home playing spaces constitute corners of the square shaped continuous path;
- and
- wherein the square shaped continuous path defines four sides, each side constituting a number of playing spaces within a range of from 8 to 10.
Dependencies are inferred from the claim text.