Using magnetism to move a physical object proximate a base
AssigneeDisney Enterprises, Inc.
InventorsKatherine M. Bassett, Michael Paul Goslin, Blade Alexander Olson
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AssigneeDisney Enterprises, Inc.
InventorsKatherine M. Bassett, Michael Paul Goslin, Blade Alexander Olson
Estimating the term…
In an interactive environment, a user action may dictate what type of action a base device performs using an entertainment object. In one embodiment, the base device includes a controllable electromagnet that uses magnetism to move one or more permanent magnetics mounted in or on the entertainment object. For example, the entertainment object may be a doll or character that jumps, vibrates, slides, or sways in response to a changing magnetic field generated by the electromagnet. Moreover, the user may wear headphones that determine the location of the base device (and the toy) relative to the user. Using this location, the headphones can output 3D positional audio that the user perceives as originating from the location of the entertainment object on the base device. The 3D positional audio can be outputted synchronously with the action performed by the entertainment object to further immerse the user in the interactive environment.
An apparatus, comprising:
A system comprising:
A method, comprising:
Dependencies are inferred from the claim text.