System and method for dynamically presenting live remote dealer games
AssigneeProgressive Games Partners LLC
InventorNeal C. Andres
Life of this patent
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Abstract
A system for allowing players to play a plurality of games is described herein. The system includes a display device for displaying games to a player and a controller that is coupled to the display device. The controller is configured to display at least one of a first game and a second game on the display device, receive an image of a physical gaming table, and display the gaming table on the display device. The controller receives a signal indicative of a first player hand being dealt by the dealer, receives a signal indicative of a second player hand being dealt by the dealer, determines a first outcome of the first game as a function of the first player hand, and determines a second outcome of the second game as a function of the second player hand.
Claims20
A system for allowing players to play a plurality of games, comprising:
- a video imaging device configured to capture video images of a physical gaming table including a plurality of player stations and a live dealer distributing physical playing cards to one or more of the player stations;
- a plurality of remote computing devices, each remote computing device including a display device for displaying games to a player;
- a memory device including a plurality of paytables, each paytable being associated with a different game;
- and
- a server computer coupled to the video imaging device, the database, and each of the remote computing devices, the server computer including a processor programmed to:
- receive a signal from a first remote computing device associated with a first player indicating a request to play a first game and responsively select a first paytable associated with the first game from the memory device and display the first game on the first remote computing device;
- receive a signal from a second remote computing device associated with a second player indicating a request to play a second game and responsively select a second paytable associated with the second game from the memory device and display the second game on the second remote computing device, the second paytable being different than the first paytable;
- receive an image of a physical gaming table from the video imaging device and display the gaming table on the first remote computing device and the second remote computing device, the image including a dealer for distributing a plurality of player hands, each of the player hands being dealt from a deck of randomly-ordered physical playing cards;
- assign a first player station to the first remote computing device and assign a second player station to the second remote computing device;
- detect an initiation of game play including the plurality of player hands being distributed by the dealer and receive a signal indicative of a first player hand being dealt by the dealer, to the first player station and a second player hand being dealt by the dealer to the second player station;
- determine a first outcome of the first game as a function of the first player hand and the first paytable, and responsively provide a first award as a function of the first outcome;
- and
- determine a second outcome of the second game as a function of the second player hand and the second paytable, and responsively provide a second award as a function of the second outcome.
A method for allowing players to play a plurality of games via a gaming system including a video imaging device, a plurality of remote computing devices, and a controller coupled to a video imaging device and a plurality of remote computing devices, the controller including a processor coupled to a memory device, the method including the processor performing the steps of:
- receiving a signal from a first remote computing device associated with a first player indicating a request to play a first game, and responsively selecting a first paytable associated with the first game from the memory device and displaying the first game on the first remote computing device;
- receiving a signal from a second remote computing device associated with a second player indicating a request to play a second game, and responsively selecting a second paytable associated with the second game from the memory device and displaying the second game on the second remote computing device, the second paytable being different than the first paytable;
- receiving an image of a physical gaming table from the video imaging device and displaying the gaming table on the first remote computing device and the second remote computing device, the image including a dealer for distributing a plurality of player hands to a plurality of player stations at the gaming table, each of the player hands being dealt from a deck of randomly-ordered physical playing cards;
- assigning a first player station to the first remote computing device and assigning a second player station to the second remote computing device;
- detecting an initiation of game play including the plurality of player hands being distributed by the dealer and receiving a signal indicative of a first player hand being dealt by the dealer to the first player station and a second player hand being dealt by the dealer to the second player station;
- determining a first outcome of the first game as a function of the first player hand and the first paytable, and responsively providing a first award as a function of the first outcome;
- and
- determining a second outcome of the second game as a function of the second player hand and the second paytable, and responsively providing a second award as a function of the second outcome.
One or more non-transitory computer-readable storage media, having computer-executable instructions embodied thereon, wherein when executed by at least one processor, the computer-executable instructions cause the processor to:
- receive a signal from a first remote computing device associated with a first player indicating a request to play a first game, and responsively select a first paytable associated with the first game from a memory device and display the first game on the first remote computing device;
- receive a signal from a second remote computing device associated with a second player indicating a request to play a second game, and responsively select a second paytable associated with the second game from the memory device and display the second game on the second remote computing device, the second paytable being different than the first paytable;
- receive an image of a physical gaming table from a video imaging device and display the gaming table on the first remote computing device and the second remote computing device, the image including a dealer for distributing a plurality of player hands to a plurality of player stations at the gaming table, each of the player hands being dealt from a deck of randomly-ordered physical playing cards;
- assign a first player station to the first remote computing device and assign a second player station to the second remote computing device;
- detect an initiation of game play including the plurality of player hands being distributed by the dealer and receive a signal indicative of a first player hand being dealt by the dealer to the first player station and a second player hand being dealt by the dealer to the second player station;
- determine a first outcome of the first game as a function of the first player hand and the first paytable, and responsively provide a first award as a function of the first outcome;
- and
- determine a second outcome of the second game as a function of the second player hand and the second paytable, and responsively provide a second award as a function of the second outcome.
Dependencies are inferred from the claim text.