Simulation and skinning of heterogeneous texture detail deformation
AssigneeDisney Enterprises, Inc.
InventorsKenneth John Mitchell, Charalampos Koniaris, Darren Cosker
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AssigneeDisney Enterprises, Inc.
InventorsKenneth John Mitchell, Charalampos Koniaris, Darren Cosker
Estimating the term…
A method is disclosed for reducing distortions introduced by deformation of a surface with an existing parameterization. In an exemplary embodiment, the method comprises receiving a rest pose mesh comprising a plurality of faces, a rigidity map corresponding to the rest pose mesh, and a deformed pose mesh; using the rigidity map to generate a simulation grid on the rest pose mesh, the simulation grid comprising a plurality of cells; defining a set of constraints on the simulation grid, the constraints being derived at least in part from the rigidity map; running a simulation using the simulation grid and the set of constraints to obtain a warped grid; and texture mapping the deformed pose mesh based on data from the warped grid.
A method, comprising:
A method, comprising:
A method, comprising:
A non-transitory computer readable medium comprising an instruction set configured to cause a computing device to perform:
A non-transitory computer readable medium comprising an instruction set configured to cause a computing device to perform:
A non-transitory computer readable medium comprising an instruction set configured to cause a computing device to perform:
Dependencies are inferred from the claim text.