Systems and methods varying how virtual objects are used in games based on different storage medium types
AssigneeNintendo Co., Ltd.
InventorAya Kyogoku
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AssigneeNintendo Co., Ltd.
InventorAya Kyogoku
Estimating the term…
An information processing apparatus capable of near field wireless communication with an information storage medium includes a reading/writing module which reads and/or writes data from and/or into first and second information storage media by establishing near field wireless communication with the first and second information storage media and a data processing module which processes data read as a result of reading of data from the first and second information storage media by a first application program executed by the information processing apparatus. The data processing module performs first processing affecting progress of a game based on the data read from the first information storage medium and performs second processing not affecting progress of the game based on the data read from the second information storage medium.
An information processing apparatus capable of near field wireless communication with an information storage medium, comprising:
A method of controlling an information processing apparatus capable of near field wireless communication with an information storage medium, the information processing apparatus including at least one hardware processor, the method comprising the steps of:
A non-transitory storage medium encoded with a computer readable information processing program executed by a computer of an information processing apparatus capable of near field wireless communication with an information storage medium, the information processing program causing the computer to function as:
An information processing system, comprising:
Dependencies are inferred from the claim text.