# US 9,922,630 B2 · System, apparatus and method for foot-operated effects

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- Number: US 9,922,630 B2
- Document ID: US9922630B2
- Status: Granted
- Kind: B2
- Application number: 14/716,782
- Filed: 2015-05-19
- Published: 2015-09-17
- Granted: 2018-03-20
- Earliest claimed: 2011-04-11
- Assignees: MOD DEVICES GmbH
- Applicants: Gianfranco Ceccolini
- Inventors: Gianfranco Ceccolini
- Web page: https://patentgrep.com/patent/US9922630B2

## CPC

- G10H 1/348: {Switches actuated by parts of the body other than fingers}
- G06F 3/011: {Arrangements for interaction with the human body, e.g. for user immersion in virtual reality (blind teaching G09B21/00)}
- G06F 3/04817: using icons (graphical or visual programming using iconic symbols G06F8/34)
- G06F 3/0482: Interaction with lists of selectable items, e.g. menus
- G06F 3/04847: Interaction techniques to control parameter settings, e.g. interaction with sliders or dials
- G06F 3/0486: Drag-and-drop
- G06F 3/162: {Interface to dedicated audio devices, e.g. audio drivers, interface to CODECs}
- G06F 8/34: Graphical or visual programming
- G06F 9/451: Execution arrangements for user interfaces
- G10H 1/0058: {Transmission between separate instruments or between individual components of a musical system (G10H1/0083 takes precedence)}
- G10H 1/0091: {Means for obtaining special acoustic effects (combined with modulation G10H1/043)}
- G10H 1/02: Means for controlling the tone frequencies, e.g. attack or decay; Means for producing special musical effects, e.g. vibratos or glissandos
- G10H 1/32: Constructional details
- G10H 2210/265: Acoustic effect simulation, i.e. volume, spatial, resonance or reverberation effects added to a musical sound, usually by appropriate filtering or delays
- G10H 2210/281: Reverberation or echo
- G10H 2220/116: for graphical editing of sound parameters or waveforms, e.g. by graphical interactive control of timbre, partials or envelope
- G10H 2240/285: USB, i.e. either using a USB plug as power supply or using the USB protocol to exchange data
- G10H: ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G06F: ELECTRIC DIGITAL DATA PROCESSING (computer systems based on specific computational models G06N)

## Abstract

A foot-operated pedal for programming audio and other effects, including an HMI or Human-Machine Interface that digitally communicates with a CPU, providing the parameters of effects set by the user, where a PC Interface is responsible for the mediation of the communication between the CPU and an external computer used to program the settings and adjustments of the device, with the audio interface having the function of promoting the compatibility between the electrical signal from the musical instrument and the CPU. A graphical user interface to facilitate the creation of an audio effect using icons, a given configuration of icons and interconnections being modeled and employed to generate a given audio effect.

## Claims

### Claim 1

A foot-operated effects device comprising:
a processor;
a plurality of switches; and
a memory,
wherein said memory contains a plurality of audio effects therein, respective effects correlated to respective switches,
wherein at least one of said plurality of audio effects is created by a user on a graphical user interface, said user in creating said at least one of said plurality of audio effects manipulating at least two icons on said graphical user interface to create said at least one of said plurality of audio effects, and
wherein said at least two icons for said at least one of said plurality of audio effects are interconnected by said user on said graphical user interface, creating a configuration for employment using said foot-operated effects device, said configuration for said at least one of said plurality of audio effects being downloaded to said memory,
whereby the toggling of a given switch by foot manipulation of a user initiates said at least one of said plurality of audio effects.

### Claim 2 (depends on 1)

The foot-operated effects device according to claim 1, wherein said plurality of audio effects are modelled by said user on said graphical user interface.

### Claim 3 (depends on 2)

The foot-operated effects device according to claim 2, wherein said plurality of audio effects are arranged in serial, at least two of said icons interconnected by said user on said graphical user interface being serially connected.

### Claim 4 (depends on 2)

The foot-operated effects device according to claim 2, wherein said plurality of audio effects are arranged in parallel, at least two of said icons interconnected by said user on said graphical user interface being connected in parallel.

### Claim 5 (depends on 2)

The foot-operated effects device according to claim 2, wherein the modelling by said user on said graphical user interface is in real time.

### Claim 6 (depends on 1)

The foot-operated effects device according to claim 1, further comprising:
a transceiver, said transceiver downloading at least one said audio effects into memory.

### Claim 7 (depends on 1)

The foot-operated effects device according to claim 1, wherein said device employs an application program interface standard that includes metadata in effects programming.

### Claim 8 (depends on 1)

The foot-operated effects device according to claim 1, wherein said plurality of effects includes metadata.

### Claim 9 (depends on 8)

The foot-operated effects device according to claim 8, wherein said device employs plug & play capability.
