Information processing device
AssigneeSony Interactive Entertainment Inc.
InventorsTakayuki Ishida, Osamu Ota
Life of this patent
Estimating the term…
Abstract
A game system that can offer motivation promoting participation to players is provided. An information processing device accepts an investment instruction to specify any of plural game players as an investment-target player from an investor player and records a play result of a game by the investment-target player. Furthermore, the information processing device decides investment performance of the investor player according to the play result of the game recorded about the investment-target player specified by the investor player.
Claims9
An information processing device comprising:
- an instruction accepter that accepts an instruction to specify any of a plurality of game players as a recipient-target player from an transferor player;
- a play result recorder that records a play result of a game by the recipient-target player;
- a performance decider that evaluates a performance of the transferor player according to the play result of the game recorded about the recipient-target player specified by the transferor player;
- and
- a play right giver that transfers digital rights as a game play right to the recipient-target player according to the instruction.
A control method of an information processing device, comprising:
- accepting an instruction to specify any of a plurality of game players as an recipient-target player from an transferor player;
- recording a play result of a game by the recipient-target player;
- evaluating performance of the transferor player according to the play result of the game recorded about the recipient-target player specified by the transferor player;
- and
- transferring digital rights as a game play right to the recipient-target player according to the instruction.
An apparatus comprising a non-transitory, computer readable storage medium containing a program and a microprocessor executing the program for causing the computer to execute actions, comprising:
- accepting an instruction to specify any of a plurality of game players as an recipient-target player from an transferor player;
- recording a play result of a game by the recipient-target player;
- evaluating performance of the transferor player according to the play result of the game recorded about the recipient-target player specified by the transferor player;
- and
- transferring digital rights as a game play right to the recipient-target player according to the instruction.
A non-transitory computer-readable information storage medium that stores a program for causing a computer to carry out actions, comprising:
- accepting an instruction to specify any of a plurality of game players as an recipient-target player from an transferor player;
- recording a play result of a game by the recipient-target player;
- evaluating performance of the investor transferor player according to the play result of the game recorded about the recipient-target player specified by the transferor player;
- and
- transferring digital rights as a game play right to the recipient-target player according to the instruction.
Dependencies are inferred from the claim text.