Systems and methods for dynamic base development in a three dimensional action game
AssigneeGlu Mobile Inc.
InventorsJesse Taylor, Jason Estebez, Constantine Hantzopoulos, Michael McHale
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AssigneeGlu Mobile Inc.
InventorsJesse Taylor, Jason Estebez, Constantine Hantzopoulos, Michael McHale
Estimating the term…
Systems and methods for hosting a game are disclosed in which a user is granted a first base comprising a three-dimensional section with a base target. Game credit is earned through successful completion of campaigns in which the user, posed as an avatar, fights against a plurality of defendants of a second base in a three dimensional action format in which the avatar and the plurality of defendants use weapons against each other. The user is provided with a description of base upgrades, including three-dimensional pre-fabricated sections that can be dynamically added to the first base, and associated costs for the upgrades. Upon selection a base upgrade, the associated cost of the selected upgrade is deducted from the game credit accrued by the user. The first base is augmented with the selected base upgrade thereby augmenting a defense of the first base.
A non-transitory computer readable storage medium for playing a video game, wherein the non-transitory computer readable storage medium is stored on a computing device, the computing device comprising one or more processors and memory storing one or more programs for execution by the one or more processors, and wherein the one or more programs singularly or collectively comprise instructions for:
A computing system for playing a video game, the computing system comprising one or more processors and memory storing one or more programs for execution by the one or more processors, the one or more programs singularly or collectively executing a method comprising:
A non-transitory computer readable storage medium for playing a game, wherein the non-transitory computer readable storage medium is stored on a computing device, the computing device comprising one or more processors and memory storing one or more programs for execution by the one or more processors, and wherein the one or more programs singularly or collectively comprise instructions for:
Dependencies are inferred from the claim text.