Display grid for video game input on touchscreen display
AssigneeSixense Entertainment, Inc.
InventorsJeffrey J. Bellinghausen, Daniel K. Paullus, Scott L. Szyjewicz, Danny G. Woodall, Lup-Yen Peter Young
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AssigneeSixense Entertainment, Inc.
InventorsJeffrey J. Bellinghausen, Daniel K. Paullus, Scott L. Szyjewicz, Danny G. Woodall, Lup-Yen Peter Young
Estimating the term…
A method of providing input to a program, such as a video game, that expects input from a mouse and keyboard is disclosed. A plurality of large virtual cells are created on a display, each cell corresponding either to a smaller graphical button displayed by the program or to one or more keystrokes that the program will accept as input. A controller capable of moving the cursor is used to move the cursor onto a virtual cell, and a controller button pressed. An instruction is sent to the program, in the format the program expects, to perform the command corresponding to the user's action. The large virtual cells allow a user to select a command rapidly using various controllers without having to locate the cursor on the small graphical buttons of the program, and are thus well suited to large displays located at some distance from a user.
A method of generating instructions to a program running on a processor, the program expecting an instruction in the form of a click of a mouse button when a cursor is located on one of a plurality of user interface cells displayed by the program on an output display, the method comprising:
A non-transitory computer readable storage medium having embodied thereon instructions for causing a computing device to execute a method of generating instructions to a program running on a processor, the program expecting an instruction in the form of either a click of a mouse button when a cursor is located on one of a plurality of user interface cells displayed by the program on an output display, the method comprising:
Dependencies are inferred from the claim text.